This is another one of those songs that you'll play once and then never play again. The bass chart is one of the most boring I have ever played! There are 53 notes and all of them are long sustains. It takes over 3 MINUTES to even reach a 6x multiplier and just 4 notes will get that advantage.
If you play this on bass, expect very tired hands! The majority of the chart consists of extremely fast alt-strums which do last for quite some time. There are some sections with single sustains and about halfway through the song you'll get a slower alt-strum part.
Because the chart is made up mainly of fast alt-strums I can't give this a very high score. Some players might enjoy this song but others won't have as much fun.
I may have found my single most hated guitar song in the history of Rock Band.
Awkward chords, repetition, sounds absolutely terrible (I seriously considered just not playing the notes so I didn't have to hear the hideous screeching sound of the guitar), and more awkwardness punctuated by awkward pauses, inconsistencies and...
it's just bad.
While it does offer some variance as it goes along, it repeats the same R-Y-B/G-B alternation throughout, and it's awkward, unfun, and sounds terrible.
I might like So Whatcha Want more.
This song is terrible on every instrument, it sounds terrible, it's awkward, it lacks any sense of rhythm or flow, just...seriously, why did Harmonix decide THIS trash heap to be one of the 10 free/
This song might have a kickass guitar chart, but its vocals are horrendous. The singer sings some really awkward, almost off-key pitches at times, and it's honestly difficult to figure out what pitches are being sung at first because of how odd the singing style is. It probably took me 10-20 tries to FC this. It's really a beast and is vastly undertiered (should be a firm devils IMO).
Chuck Berry's debut in Rock Band is long-awaited, and this is just the song to do it, being a staple of popular music and hugely influential to rock and roll in general. Though this is one hand cramp of a chart, it's one of the most iconic guitar parts of all time, and it really is a blast to play once you get the hang of it. With a whopping 3 solos and some chordy sections to break the tedium, you'll be dancing all around the fretboard here.
The best thing I can compare it to is the Chuck Berry-influenced riffs in Benjamin Booker's "Violent Shiver", except for a whole song. Point is, Chuck Berry riffs can be tough in a RB setting, but at the same time, they pose a fun challenge that is very redeeming once you get it down.
The song starts off with a 17 measure wait. When the 'guitar' does kick in, the first section consists of single notes mixed with easy sustains. Following this is the chorus which is the piano charted on 3 pairs of YB & BO chords. After that, you have pretty much played the whole chart as it's back to playing the same single notes followed by the chorus and then the single notes once more.
My FC score was just over 54K so there really isn't a whole lot to play here. It's rather boring as there are only 260 notes in the whole song.
If you haven't already got the Spotlight Pass or you are not doing the Rivals challenge, don't bother picking this up.
This song is broken. Despite the patterns being super simple, I couldn't keep a streak going even in the generic 'just yellow and orange' strumming.
Solos are cool, and the guitar work sounds pretty good, and to be honest it LOOKS like a lot of fun and I'm sure it would be if it weren't broken.
I tried focusing on strumming along with the music, and it didn't work. I tried strumming with the notes on screen, ignoring the timing of the music, and that didn't work either. The actual timing is somewhere in between, and that somewhere seems inconsistent.
It's not even a hard song, so it's not like I just suck (I don't). I have even calibrated my system again, and it's still not working.
Honestly, This song would easily be 4 stars, maybe even 5, if it worked. but it doesn't work, so I can't give it a good score.
Will return to this review in a week or so, after some time has passed.
It's actually not that bad. you play a neat organ-ish part in the choruses, yes there's space from the start through the verses but hey this might be a fun one to sing and play the keyboard with. still boring-ish but not awful.
"In-A-Gadda-Da-Vida" has a legacy of being part of the impetus of metal and acid rock. If you're a drummer, you probably know this song for its lengthy drum solo and its electric tom fills later on. On that merit alone, I was hoping this would be a fun track to regularly put in, similar to how "2112" was fun despite the length and dead space.
Sadly, while the drum solo is great, the rest of this 17-minute song suffers from lengthy bouts of mindnumbing repetition.
The song starts out fine with some basic hi-hat progression and an occasional triplet roll interspersed in each of the two choruses. Once the organ and guitar solos invade, however, the tedium begins as you start playing a boring, easy ride beat that never changes; it last four and a half minutes but feels like an eternity.
Afterward, we get to easily the highlight of the song: it's two-and-a-half minute long drum solo. If you've ever played "The End" in The Beatles: Rock Band, this is basically a harder and much longer version of that, with all four pads being used as toms and a constant bass kick pattern underneath. It frequently changes up but never reaches a level where it becomes too difficult. Good stuff.
Up next is the Organ Break, the drummer is left to play simplistic toms and snare rims for over three minutes. The chart starts to suffer here again, mainly due to the length of the interlude.
After a brief reprise of the ride beat from earlier, the song busts into the second potentially good part of the song: the eccentric backing tom fills. This section primarily consists of a roll going left-to-right on all pads and repeating (with a left handed transition to the green). Unfortunately, this part suffers really badly from what I like to call "Jesus Christ Pose Syndrome": it's a unique pattern that's repeated ad nauseum, to the point where it becomes more tedious than fun. At two-and-a-half minutes (I'm sensing a trend) this section really overstays its welcome and doesn't offer nearly enough variety to redeem it. Points for novelty, though.
The song closes with a reprise of its more traditionally structure beginning, with a third verse, third chorus, and (relatively) brief outro.
This chart is respectable in that its a 17-minute song, but when you consider its repetitive, drawn-out content, its length ends up being its ultimate downfall. The 1,370 note drum solo and its length are fair enough novelties to carry it to a 3-star rating, but it's unfortunate that a song with such a legacy ends up being a largely dull experience.
My first time through this on bass, I was a little frustrated with it. The song is long, yes, and that leads to a VERY long break (185 measures, I believe) in the middle, which is once again a thing that people could really dislike and I'd understand it.
Thing is, the rest of the song - the remaining 11 minutes - are all actually really good. For the first third of its length, the bass more or less keeps up with the guitar aside from the solos, which is pretty awesome with a few added flourishes here and there.
The middle segment is empty, which I personally enjoyed because I don't mind waiting a few minutes if the rest of the song is good, so we'll move onto the final third of the song.
Once again the bass keeps up with guitar, but when the guitar gets a little on the bland and repetitive side, the bass picks up the slack and is all over the board with some pretty awesome riffs while still being the backbone of the song.
Yeah, the Bass has a big gap in the middle and it's not as fun as Guitar/Drums, but compared to the rest of the library, it's still a solid 5-star effort, definitely worth playing.
This is a true endurance test on drums. Sure, it's kinda slow and simple for the first six or seven minutes - enough to turn some people off since that's longer than most songs in the game - but that's just the lull that lowers your guard for the rest of the song.
As mentioned, the opening bit with the vocals and introduction to the song - about 6-7 minutes or so - is kind of boring. It's simple, probably a 1/5 or 2/5 difficulty at most. Slow, easy to hit the notes, and a little on the repetitive side.
But once the guitar and bass slow down and have their breaks, the drum solo picks up, and the song is utter gold from there on out.
It all starts with what is quite possibly the longest drum solo in the entire game, 78 bars or something like that, with a steady rhythm of the bass drum overlaid with a bunch of sweet drum rolls and fills for I think two and a half minutes of bliss.
After that it slows a bit but the rhythm is still fun and alternates from one stick to the next, then it picks back up in an extended outtro similar to the solo but a bit faster and requires utter perfection.
this song is HARD, and worthy of its max tiered position, even if it has an extended simple part. The solo is great, and in total there's about 9-10 minutes of utter bliss aside from the slow opening. Lots of fun, but be prepared for an endurance test.
5/5 - Great but be warned of how exhausting it is.
Okay, so you're playing keys and Guitar on this track, but who cares when it's this long?
Lots of sweeps, a familiar and easy to pickup riff (very similar to Smoke on the Water in terms of how iconic yet simple it is), four solos, and a pretty big break right when you need it.
This song is long, so taking 2-3 minutes off to relax and prep oneself for the rest of it is kind of perfect. I could see some people complaining about that long of a break,but I appreciated it and felt it was needed.
17 minutes of song, 2-3 minutes of silence, about 2-3 minutes of kinda bland repetitive strumming near the end, and 11-13 minutes of shredding. Can't recommend this one enough even with the 50% increased price tag.
Anyone and everyone who guitars should get this. In fact, the only instrument I don't think this is outstanding in is Vocals! (Even then it's fine, but we'll get to that.)
I have to confess I was more than a little concerned when I saw the chart for this song's guitar, as it was intense, fast, complicated, and unrelenting on all instruments.
While this is true for the solo region, the rest of the song is mellow enough with plenty of variation to keep anyone busy.
On guitar, the song starts out simple, with sweep-like strums across the whole board, then a running series of chord hammer ons, then back to a combination of both. There's a lot of variety, doesn't stay on one pattern for long, and then introduces more patterns and riffs.
Then, about three minutes in or so, we get a full minute long guitar solo that LOOKS challenging, but isn't that bad. Yeah, watching the preview had me scared, but actually playing it was far more intuitive and fun than I expected.
Lots of variety, never stays on one pattern for too long, easy to learn, tough to master, challenging but fair. Pretty much everything I want out of a guitar track.
Literally everyone still playing Rock Band should get this song on any instruments.
I can't believe Harmonix has actually managed to make the chart of this song worse than it already was! The alt-strums were bad enough before but the addition of strum and trill lanes have made this song even more annoying to play.
Because of how broken these lanes are, you will miss a lot despite playing EXACTLY as it appears. It doesn't matter how fast you strum the notes, you will still hit them whether you strum slower or faster than they appear.
The number of lanes they added to the song is seriously excessive. In fact, there are 85 LANES in all!
The challenge that was present in RB2 & RB3 is now missing in RB4 thanks to the addition of lanes. It's just not fun.
Only get this song if you are buying the entire SRV pack. Otherwise, if you're buying separately, don't bother with this one.
If you're curious about what the chart looks like, here's a video I made showing it:
IT's hard to rate vocals as how much fun a song is to sing is almost entirely dependent on how much I love the song, but that doesn't stop it from being fun.
Love the song, I've been belting it out a lot over the last decade of my life, and that prepared me for singing it in Rock Band even though some of the higher notes proved to be a bit more challenging to hit than I expected.
Still a great song to sing, and unlike other Dream Theater Songs, the vocals actually fill a pretty big portion of the song instead of leaving you high and dry for 2/3 of it like Metropolis (Even though that's like, the second best song in the entire game next to 2112)
I have to say, I've been waiting on this song for years and it didn't disappoint.
To be honest, it's not my favorite Dream Theater song, but that's like saying something isn't the best steak or poutine, even the stuff on the lower end is still great!
As with many (if not all) Progressive songs and especially Dream Theater, the chart is all over the place in a good way, mixing simple strum patterns and basic hammer-ons/pull-offs all the way up to two particularly complicated and extended sweeps and odd riffs and everything in between.
Honestly, I'd say that it doesn't deserve top tier in difficulty if not for those extended sweeping patterns, and even then I'm not sure if they last long enough to make the song that difficult, as it doesn't get frustrating or overstay its welcome.
All in all, a very well balanced guitar song, difficult without being frustrating, lots of variety despite its long running time, and it's Dream Theater's single big hit, so it won't be hated by anyone.
5/5, get this song no matter what instrument you play!
What a fun looking chart! Lots of cool patterns, variety, just enough complication, and a solo!
Now, you know what would make playing it fun? Being able to hear the instrument I was playing!
during the seven-odd minutes of this song, I think I actually heard like a dozen notes in total, and my inability to hear the guitar track despite me playing well enough to not butcher the song made me miss far too many notes. This song looks like it could be fun - maybe even a 5 star masterpiece - but not being able to hear anything other than mr.gallagher's whiny voice and the occasional drum tap absolutely ruined this song.
This is an unofficial review, as I hear that the balancing is being fixed, but in the mean time this song is unplayable for me. If they do fix the audio levels, then I will be eagerly revisiting this review and altering it accordingly.
As it stands, can't hear the track, ruins the entire point of why I play these games.
**Edit** I've played it a few more times, the issue seems to have fixed itself, and yeah, the song is actually really awesome all around on Guitar. Lots of HOPO stuff, a great solo, and plenty to keep you busy without ruining your day)
Guitar Hero 3 charts tend to be easier compared to Rock Band 3 charts, however this is not the case for a few songs, and this is one of them. GH3's obsession with 3-note chords was a big problem when playing this song, but Rock Band 3's chart uses much easier-to-work-with 2-note chords that are much easier to hit and more fun.
The guitar solos are a little bit hard but certainly not anything a good guitar player looking for hard RBN songs can't handle. I'm not going to give it a perfect grade because they'res still a lot of fast strumming and not every Rock Band guitar player will enjoy that, but it's still a great buy.
This is a very similar chart to guitar; the only difference being that it lacks a solo and goes back to the main pattern during the solo, making it even more difficult than guitar due to the extra endurance required, which is quite a rarity for a Rock Band metal song. But that's really all you need to know, they'res not that much to this other than the chainsaw pattern.
If you're going for the FC, you better be well prepared to strum triplets over and over and over and over and over and over and over and over and over again for 7 minutes. It does not let up at any point whatsoever for the first 5 minutes until you finally get a break, followed by a relatively easy guitar solo (compared to your average heavy metal guitar solo). Then, the triplet strumming continues for the last minute.
Honestly, this isn't a great song to get unless you like strumming and have great skills in that area. With good durability, it's not even hard to pass. But it does present a major challenge for veteran guitar players. Also, interestingly, the guitar pattern sounds like a chainsaw, which I find quite fascinating and honestly it keeps the song from being boring. However, I would watch a few videos on this one before making a decision on whether to buy or pass.
I'm not going to go too in-depth about this chart because someone else already did in a rather comical fashion, but I'll sum it up anyway.
Basically, most of this chart is typical Chaotrope stuff that isn't too hard. The hardest it gets outside of the solos is on the level of Panic Attack's intros. Without the three guitar solos, I'm not even so sure this song is an impossible-tiered song. However, the three solos are where things get serious:
Solo 1 is not hard at all. In fact, I could FC it every single time and I'm not good at guitar, barely capable of GSing Eye of the Tiger. Solo 2, however, is extremely difficult, with CFs everywhere (CF being an acronym for clusterf* in a bad attempt by me to use decent language in my reviews for this website. Outside of Pulse of the Maggots on guitar, that is). Solo 3 is regarded by many to be the hardest guitar solo in Rock Band history. I don't even know what the hell is in solo 3, but if solo 2 is filled with CFs, then solo 3 is filled with deadly nuclear CFs.
You are going to fail solo 3. Turn on "no fail" before playing this song, because no matter what your skill level is, the nuclear CFs are going to burn your hand, torch your combo, and drop your Rock Meter faster than George W. Bush's approval ratings.
This song is actually fun outside of the CFs, but the CFs prevent me from giving this a 5-star rating. You won't FC this. Don't say "bet". You won't. It's impossible. There simply isn't a human being on earth capable of FCing this song at the moment, and there likely never will be.
Hey... pssst... I have a little secret I'd like to share with you about this drum chart. Move one of your cymbals partially on top of your red pad, and go to Chorus 2A and try single-stroking the section of the cymbal covering the red pad where the blasts show up. Also, try this in the other slower blasting sections as well.
You're welcome. It's a cool trick I learned from Tibetian monks.
But anyways, this is a pretty fast song that will test your endurance and fill accuracy with some mini-rolls and blasts, and it does have some drum beats that are actually unique and fun to mess around with. But once you do the little cymbal sandwich secret I just shared, this song suddenly becomes a lot easier and pleasant to play, and Chorus 2A becomes fun, along with most of the other blasting sections. I actually really like playing this song and the trick has allowed me to GS this song. People who don't like this song probably aren't good enough to hit anything in the song, so obviously this chart isn't for everyone, but it's still awesome, especially to good drum players who are into life hacks.